![]() ![]() RPG MAKER XP allows you to encrypt your completed game data. Rpg maker xp MODE 7 RGSS aka 3D ruby script. There are a number of other menu and battle scripts and scripts that create simple effects, I will link. Long overdue, this video showcases what I think are the most complete RPG Maker XP scripts. This includes any version from 95 to MV to any of. This is a subreddit focused on discussing RPG Maker. I have MGC's Mode 7 Ace and Map Rotation scripts installed. I'm mainly concerned that I'll be missing out on features in the newer versions of RGSS and the new JavaScript-based language as I start scripting.Īlso, are there any other features I'd be missing by going with XP? For example, is there a hidden maximum of 2 autotiles in a map? Can I only use MIDI-based music? Will my game turn into a vicious were-platypus and slay me in the night? So that's why I'm curious what this community thinks. It seems to give me better control over where things go. After playing around with it a bit, I like the three-layer system XP has a bit better than the automatic layering system of VX and MV so far. Plus, thanks to the hard work of Ancurio and others, I know that no matter which one I use, any games I make should run natively. MV works natively on my main OS (Linux), but I can run XP and VX Ace perfectly through either WINE or VMware, so that's not an issue. I want to finally buckle down and get started learning how to really use RPG Maker, and I'm curious which version is preferred.
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